Animals

Tally Ho!

What happens when the hunter becomes the hunted?

In Tally Ho!, one player takes the role of the hunters and the lumberjacks; the other takes the role of the foxes and bears. Both players hunt each other!

At first the forest lies peacefully under the face-down tiles. As the players turn the tiles over and move them on the board, the forest awakens and the hunt destroys the serenity of the forest. The lumberjacks cut swaths through the forest to provide hunting fields for the hunters. The bears then use these same aisles to track the hunters and lumberjacks. And both sides hunt the ducks who are just trying to live in peace!

The two sides are balanced with luck dominating the early game, but skill taking over at the end. Good hunting!

Originally published by Spear Spiele in 1973 as Jag und Schlag, Kosmos republished the game in 2000 as Tally Ho! / Halali! as part of its Kosmos two-player series.

Army of Frogs

Description from BoardgameNews.com:

Army of Frogs is for 2-4 players and resembles Hive in that the gameboard is created while you play. The goal of the game is to create one large group of frogs—an army, if you will—through tactical manoeuvring and placement of the pieces, which are hexagonal Bakelite frogs. Each player starts with two randomly drawn frogs, and on a turn a player takes the following three actions to build and shift an island of frogs in the center of the table:

if possible, move a frog of his color that’s on the board to a new location (something that’s obviously skipped on the first turn)
add one of the frogs in his supply to the board, and
draw a new frog from the bag and add it to his supply.

The first player to link all their frogs (with at least seven in play) wins the game.

Hive

From the Publisher:

Hive is a highly addictive strategic game for two players that is not restricted by a board and can be played anywhere on any flat surface. Hive is made up of twenty two pieces, eleven black and eleven white, resembling a variety of creatures each with a unique way of moving.

With no setting up to do, the game begins when the first piece is placed down. As the subsequent pieces are placed this forms a pattern that becomes the playing surface (the pieces themselves become the board). Unlike other such games, the pieces are never eliminated and not all have to be played. The object of the game is to totally surround your opponent's queen, while at the same time trying to block your opponent from doing likewise to your queen. The player to totally surround his opponent's queen wins the game.

Online Play

Boardspace.net (real-time, AI option)
BoardgameArena (real-time)

Piña Pirata

WILL YOU BE THE FINEST PIRATE?

As captain of a pirate crew, your ultimate goal is to find the most incredible treasure of all times: the Golden Pineapple. The map leading to it has been cut in parts long time ago, and hidden in different places of the Caribbean Sea. In order to win the game, you will have to face and overcome all the other pirates also searching the Golden Pineapple map. Play your cards wisely to find the treasure and become a pirate of legends!

RULE OVERVIEW

Piña Pirata is played in rounds. At each round, every player receives 8 cards. The goal is to be the first to get rid of all your cards.

At your turn, you must play one card, or draw one if you can’t. A card can be played if at least one of the pirates depicted on it is also on the top card of the play area. As soon as a player has no more card in her hand, she wins the round and gets a part of the treasure map. If a player has all 4 map parts, he wins the game!

The tricky part come from the Adventure tiles: At the beginning of the game, 2 tiles are revealed. Each of those Adventures is a new rule that will change the gameplay. There are 40 different tiles with a lot of different rules. Use them as their best to play more cards than you should or prevent the other players to play theirs!

At the end of each round, the winner chooses a new Adventure and adds it to the previous ones. The more the game is going, the more special effects are triggered for more and more fun!

Hey, That's My Fish!

In Hey, That's My Fish!, players want to catch as many fish as possible with their waddle of penguins. Each turn, a player moves one penguin in a straight line over hex-shaped ice tiles with 1, 2 or 3 fish on them. The player then collects the hex from where the penguin started its movement from the table, thereby creating a gap which penguins can't cross on future turns. When a penguin can't move, it's removed from play with its owner claiming the tile on which it stands. The player who collects the most fish wins.