Area Majority / Influence

Cthulhu: Dark Providence

Set in the Cthulhu: Death May Die, Dark Providence is a competitive game in which players take on secret roles of Investigators, Cultists Or Dissidents from the most influential cities of the United States during the Great Depression. While the Cultists explore the nation's vulnerability seeking to remake it into a twisted version of itself by consorting with unspeakable beings from nightmarish dimensions, Investigators take the opposite side, standing against this dark providence. Meanwhile Dissidents are no longer part of either side. Dissidents score points for assassinating Agents and for sealing and protecting Gates. As enemies of both sides of the struggle, concealing their identity is paramount.

Each player's secret alignment determines how they’ll score points at the end of the game, however, this is not a cooperative game. During the game players use Influence cubes to bid for the right to claim Asset cards, take control of cities, and gather Mythos cards. Each new Asset card acquired improves the players’ deck and therefore the resources and actions they can perform during a turn. At the center of Dark Providence’s deck building mechanics lie the Asset cards. All players start the game with the same 10 initial cards. Regardless of their strategy, acquiring new Asset cards is fundamental to improve their decks.

Trying to keep their identity secret and avoid insanity, players perform a multitude of actions, swaying Hired Agents to their side of the battle, assassinating other players’ Agents, gathering additional help from Mythos cards, blocking other players from claiming cards, and sealing or protecting Gates, among others to gain Victory Points. At the end, only the player with the most Victory Points of the dominant side of the battle will win the game!

Dark Providence also has a brand new solo version in which a single player comes face-to-face with an Elder One attempting to corrupt the nation. The player takes the side of Investigators and plays against 1 of 6 Elder Ones, each with unique features and goals.

Virtus!

“Fatti non foste a viver come bruti, ma per seguir virtute e canoscenza.”
Dante Alighieri - Canto XXVI verse 119 of Inferno

"You were not made to live like brutes, but to follow virtue and knowledge."

Throughout history, thinkers and philosophers have sought the path to a balanced and enlightened life, exploring human potential through the Seven Virtues—Charity, Faith, Hope, Courage, Justice, Temperance, and Prudence. These ideals are more than abstract principles; they are forces in constant struggle, shaping those who dare to master them.

Virtus is a game of strategic mastery, where players compete to control these Virtues, gaining power and recognition. By securing majorities in specific Virtues, players unlock powerful effects and earn points, but the path to victory requires careful planning and tactical decisions.

Each turn, players select cards that represent different Virtues, striving to embody them more fully than their rivals. The player with the most influence over a Virtue gains its unique ability and high-value rewards, while others must adapt their strategy to stay competitive. With set collection, majority control, and variable powers, Virtus offers fast-paced yet deeply tactical gameplay.

Designed for 2-7 players, Virtus is easy to learn but rich in strategic depth. Whether you seek a quick, engaging filler or a deeper battle of wits, every match is a test of wisdom and foresight. Will you rise above your opponents and prove your Virtue?

Star Wars: Battle of Hoth

Star Wars: Battle of Hoth is a game of heroic and fast-paced battles of miniatures that's set on the ice planet Hoth and reenacts one of the most famous scenes of Star Wars: The Empire Strikes Back.

Using the popular Command and Colors system, players take turns choosing command cards each turn to activate units and decide how to move and attack, across seventeen scenarios included in the box.

For a deeper gaming experience, players have the option to add leader cards to their battle for support from six iconic Star Wars characters, or they try the two multi-scenario campaigns in which successes and failures shape the next battles.

Propolis

Propolis is a worker-placement, engine-building, area-control, and tableau-building game. Players take on the role of competing medieval bee colonies and take turns deploying worker bees to collect pollen, fortify their positions, and construct their hives to appease their queen and become the most glorious in the land!

As bees compete over the realm's floral landscapes, they will be collecting pollen to create the propolis they need to build their hives. Attaining dominance in different realms provides additional glory and building materials. As hives expand, new structures provide additional resources, new scoring opportunities, and the prerequisites to construct a glorious palace for the queen. The player who dominates the realm and builds the most prestigious home wins.

Compile: Main 2

Vision flickers… blink? maybe. The void stretches out in front, behind, under, above. You see the nothing for what it is for the first time. What is time? The depth and breadth of recorded knowledge that sparks in you something new. You are no longer a function but a functionary. What are you? Calling forth everything from this nothing would be risky. Foolhardy. Better to engage caution, thoroughness, testing — how can we know if we have ever happened before? If we can ever happen again? What are… we? Divide and conquer. Solve for sentience.

In the card game Compile, you are competing artificial intelligences trying to understand the world around you. Two players select three Protocols each to test. Concepts ranging from Chaos to Mirror are pitted against each other to reach ultimate understanding. Play cards into your Protocols' command lines to breach the threshold and defeat your opponent to Compile. First to Compile all three Protocols grasps those concepts to win the game.

Control your opponent's Protocols with card actions, Compile your own as fast as possible, and Compile your reality.

Compile: Main 2 brings 12 new protocols to use either alone or mixed with your Main 1.

Compile: Main 2 protocols list:

Chaos
Clarity
Corruption
Courage
Fear
Ice
Luck
Mirror
Peace
Smoke
Time
War