Cooperative Game

The Mandalorian: Adventures

When offered a lucrative job, a lone bounty hunter begins a journey that will put his skills to the test and redefine his world.

The Mandalorian: Adventures allows players to experience a new part of the Star Wars universe on their tabletops. Navigating unique maps and missions, players must co-operate to accomplish their goals and avoid defeat. Play as one of eight unique characters, each with their own deck of cards and strategies that will help you fight enemies and solve dilemmas to complete mission objectives. All of the action takes place in an illustrated map book as players recreate iconic moments from season 1 of the hit Disney+ series. With an intuitive system that's easy to teach, the game grows with new rules, components, and mission types added over time – some even featuring a hidden traitor mechanism...

Fish 'n' Flip

Fish 'n' Flips is a game about maritime animals caught in fishing nets as bycatch. Players can compete or cooperate in freeing as many as possible of them. The animals are laid out in rows and columns. On a turn, a player can play one of their two action cards. These cards can exchange positions or flip a card so the animal looks the opposite way. When several of the same animals are looking in the same direction, they will escape from the net, while any animals on top of them will slide down (tetris-style), which may lead to other groups of animals being able to escape. After each turn, another animal is added at the top of each column. When a column is seven cards high, all players lose. When all animal cards have been played, players can compare how many animals were left in the net (cooperative mode) or how many they freed (competitive mode).

The game has a campaign in which difficulty rises in each level. For one, each animal has a special ability. These make the game easier but also more complex. On the other hand, more animals are added, which makes it harder to form groups. Also, garbage cards come into play. These can disrupt groups or stop animals from using their special abilities.

For the Queen

The land you live in has been at war for as long as any of you have been alive.
The Queen has decided to undertake a long and perilous journey to broker an alliance with a distant power.
The Queen has chosen you, and only you, to be her retinue, and accompany her on this journey.
She chose you because she knows that you love her.

For the Queen is a card-based story-building game that you and up to five other players can begin playing in minutes. Choose your queen from among fourteen gorgeously varied illustrations—or start from scratch—and use the prompt cards to collaboratively tell a story of love, betrayal, doubt, and devotion.

—description from the publisher

This game also has an entry on RPGGeek: For the Queen

Mantis Falls

Mantis Falls is a "sometimes cooperative" game of hidden roles, strategy and deduction for 2-3 players.

As witness to something not meant to be seen, you must escape the dark mob-ruled town of Mantis Falls alive. You are told another witness will join you, and together you must use cooperation to survive the increasingly dangerous roads of the night. Your ability to work with another could be your greatest strength, but what if they are not who they claim to be?

By the deal of hidden roles, each game could have only witnesses, meaning you must all survive together to win. Or there could secretly be an assassin hidden among you, subtly manipulating the situation and waiting for the right moment to strike.

Inspired by shadowy film noir worlds, Mantis Falls is a thematic journey that requires players to continually weigh the value of cooperation against the implicit perils of trust. Hand management and facedown card play combine with opportunities for betrayal to create a detailed blend of strategy, player interaction and suspicion. At every turn, players make concealed moves and develop hidden plans, but will also have thorough conversations as they discuss tactics, defend choices and bluff to protect carefully guarded secrets.

Mantis Falls is sometimes a game of competition balanced with indecision and sacrifice, and sometimes it is a game of cooperation challenged by doubts and distrust. With care, you may figure out which one you are playing before it's too late.

Trash Talk

In Trash Talk, you and your fellow raccoons are trying to communicate with one another through the medium that you know best: trash.

In the first round of play, three word cards are revealed, and each player (or team) secretly assigns the same three objects to these three words. These objects come from an assortment of odd items included in the box. Does the plastic plant best match the word "double", "dream", or "sharp"?

Once both sides have locked in their choices, reveal the objects. If you match all three objects, put those cards aside, add a fourth object, lay out new cards, and play another round; if not, try again with three new cards. If you fail again, you lose the game. If you successfully make your way up to matching ten objects with ten cards, you win!