Die Icon Resolution

Quacks

In Quacks, which was first released as The Quacks of Quedlinburg, players are charlatans — or quack doctors — each making their own secret brew by adding ingredients one at a time. Take care with what you add, though, for a pinch too much of this or that will spoil the whole mixture!

Each player has their own bag of ingredient chips. During each round, they simultaneously draw chips from their bags and add them to their pots. The higher the face value of the drawn chip, the further it is placed in the pot's swirling pattern, increasing how much the potion will be worth. Push your luck as far as you can, but if you add too many cherry bombs, your pot will explode!

At the end of each round, players gain victory points and coins to spend on new ingredients, depending on how well they managed to fill up their pots. But players whose pots have exploded must choose points or coins — not both! The player with the most victory points at the end of nine rounds wins the game.

King of Tokyo: Origins

King of Tokyo: Origins is a standalone game in the King of Tokyo series that's meant to serve as an entry point for new players since it's a smaller, more affordable package. The game includes four new monsters, an assortment of new power cards mixed with older ones, energy cubes, and green dice with yellow characters.

Gameplay remains the same as in the original game: To win, be the first to score 20 points or be the only creature still standing.

On a turn, roll six dice, which show the following six symbols: 1, 2, or 3 points, energy, heal, and attack. Over three successive throws, choose whether to keep or discard each die in order to win points, gain energy, restore health, or attack other players. When you attack, if you're outside Tokyo, you hit whoever is in Tokyo; if you're in Tokyo, you hit everyone else! If someone's health drops to 0, they're out of the game. (You can't heal damage while in Tokyo, and the only way to leave town is to have someone attack you...which might put you at death's door.)

When you gain energy, you store it in cubes, which you can use to purchase power cards, which have a permanent or temporary effect.

Runemasters

Runemasters is a co-operative tower-defense game in which 1-4 players work together as Runemasters whose sworn duty is to protect the Temple of Mankind against the forces of evil.

Each turn, new monsters (cards) spawn on the board and advance towards the temple. On their turn, Runemasters roll four unique dice and combine their results in various ways to attack enemies, move around the temple, prevent monsters from advancing, use their individual powers, or trigger powerful one-time effects.

Evil forces are relentless and will keep coming until dawn arrives. Werewolves, warriors, skeleton archers, trolls — all have their unique abilities, and you need to adapt constantly to new threats if you want to have a chance to survive until dawn. Runemasters have their own abilities, too, some particularly efficient at eliminating enemies while others focus on healing and protecting their teammates.

The game ends in victory if Runemasters successfully protect the temple until dawn (a special card placed among the final four cards of the deck) or in defeat if the Runemasters are killed or the temple destroyed.

-description from designer

Paleovet

We’ve brought dinosaurs back to life, but who will care for these magnificent and dangerous beasts?

You are paleo-veterinarians, competing to save as many dinos as possible from modern illnesses and injuries. Roll dice, upgrade your hospital, and compete with fellow paleo-veterinarians to treat injured and sick dinosaurs. As long as the dinosaurs don’t wake up during treatment, nothing can go wrong…

In Paleovet, players take turns drafting dinosaur cards from a central river, rolling dice, and spending dice icons for various effects, most notably curing sick and injured dinosaurs. Each dinosaur card lists which icons are needed to cure it, and effect, victory points, its genetic order, and diet.
Dinosaur effects can occur when the dinosaur appears in the center of the table when it is added to your hospital, or while it remains in your hospital. These effects can change gameplay in a variety of ways.

On your turn, you’ll follow a series of steps:

1. Remove a sleep token from each dinosaur in your hospital.
2. If you have fewer than four dinosaur cards in your hospital, select a dinosaur card from the five cards showing in the center of the table. Move it into your hospital.
3. Roll your dice. You begin with three basic dice and can purchase specialty dice later. The dice faces show the three treatments needed to cure dinosaurs, a tranquilizer dart, and a wild icon.
4. You may now spend dice and wild tokens to:
a. Cure dinosaurs by matching the treatment icons on the dice to the treatments listed on the dinosaur card. Each dinosaur requires between 1 and 5 treatments to complete
b. Buy additional dice by spending three matching dice icons
c. Buy a one-use wild token by spending two matching dice icons
d. Buy an upgrade card that provides a permanent beneficial effect by spending two matching icons
e. Spend a tranquilizer dart icon to move an additional dinosaur into your hospital (if you have less than 4 in your hospital already)
5. Any dinosaurs that are not cured and have no sleep tokens on them at the end of your turn wake. When this happens, discard the dinosaur card. If it was a carnivore, you must also discard another dinosaur card in your hospital (if you have any).
6. Any dinosaurs that were cured during your turn are moved into a victory pile. You’ve now scored the points listed on that dinosaur card.

Play continues until one of the card piles in the center of the table is empty. The round is completed, then all players total the points on their cured dinosaurs. The player with the highest score wins.

-description from designer

Star Wars: The Clone Wars

Traverse a galaxy where iconic Jedi heroes utilize the familiar gameplay mechanisms of the Pandemic series in Star Wars: The Clone Wars.

Planets under siege populate the game board as players take on the role of legendary Jedi traveling from battle to battle, teaming up and fighting off the Separatist threat. Battle droids attack on sight, and a planet invaded by too many will fall under a blockade, hindering Jedi from liberating it from the enemy or accomplishing missions.

Players must work together to confront the onslaught of droids by moving into their spaces and engaging them in combat, utilizing dice and squad cards to deal damage and push back the threat. In between battles, players move from planet to planet, battling more droids, crushing blockades, completing missions to turn the tide of war, and facing off against iconic villains.