Grid Movement

Magic Maze Kids

The king was accidentally turned into a frog! Gather your friends, stride across the forest, and find the correct ingredients to prepare a potion that will cure him.

Magic Maze Kids is a cooperative game that makes the original mechanisms of Magic Maze accessible to young players. Everyone controls all of the heroes, but only in one direction! Tutorials gradually teach you the rules, and several levels make the game evolve with the children.

—description from the publisher

Robin of Locksley

Troubled times blight England since the good and just King Richard the Lionheart was captured in the Crusades. Meanwhile, Robin of Locksley is stealing from the rich Norman lords to free the King.

In Robin of Locksley, you aim to collect loot tiles with your Robin and sell loot collections of the same color. Move forward on the racing track surrounding the 5x5 loot tiles by spending earned gold. Every field will give you a task to gather fame: You may fulfill the task, or you may spend one gold coin to pass it. Whoever first circles the racing track twice wins.

—description from the publisher

Drako: Dragon & Dwarves

Drako: Dragon & Dwarves is an asymmetrical game for two players, with one player leading a team of three dwarves who are experienced dragon hunters and the other playing a red dragon that has spread terror amongst local peasants. The dwarves have managed to trap the dragon in a shady valley at the foot of the mountain where it lives – apparently dragons can't resist the smell of freshly slaughtered sheep – but despite being in chains, the dragon is still young and ferocious, providing the dwarves with the difficult task of killing it without being killed themselves.

Each player has a unique deck of cards, and each card has symbols on it to indicate possible actions. The dragon can move around the game board, bite, shoot fire, fly (in a limited way), and defend itself from attacks; the dwarves can attack with their axes, shoot crossbows, move individually or in groups, protect themselves with shields, and cast nets.

Each player can have up to six cards in hand, and managing these cards and maneuvering their characters on the game board are the keys to victory. Has the opponent run out of defense cards? Can the dragon nip the strongest dwarf and take him out without opening himself up to attacks from the others? The dwarves can attack the dragon's wings to keep it from flying, chop its legs so it can't move, and cut its throat to prevent it from breathing fire.

If the dwarves kill the dragon before it breaks from the trap – that is before dwarves run out of cards – they win. If the dragon survives or defeats the dwarves, he will manage to free his trapped leg and fly away, triumphing over his opponents.

Last Bastion

A handful of heroes have just stolen the powerful relics of the Baleful Queen. Without them, the immortal sovereign is weakened; recovering them is now her sole purpose.

With the High Mages attempting to destroy them, the heroes have fallen back into the Bastion of the Ancient Kings, where they must defend the fort to the peril their lives.

Unceasingly, the hordes led by the Warlords besiege the ramparts. If this citadel falls, an entire civilization will be swept away, and an entire world will fall into chaos...

Last Bastion is a cooperative game in which the players take on the roles of heroes defending an ancestral Bastion against the monstrous hordes of the Baleful Queen. The players struggle together against the game, either they all win victory, or else they all suffer defeat.

Bad Bones

You lead the good life at the top of your tower, contemplating your peaceful kingdom and chatting with your charming neighbors. Life is absolute happiness. Well, it was...

Terrible skeletons have arisen with a creepy clatter from their graves across the realms' ancient cemeteries. Those scouts that return report endless streams of bony hordes marching toward each kingdom, ravaging the lands as they come. Faced with this sudden threat, even your once friendly neighbors seem to have turned against you as they withdraw to their keeps to defend their own frightened kingdoms, focusing on their own villages and tower.

Your kingdom is at siege by the living dead. You raise troops, build walls, lay traps, prepare magical spells and even wake your pet dragon. Hopefully they can be slowed, or if you're devilishly crafty, they can be turned toward those traitorous adjoining kingdoms. In this battle, your best asset is your brave and proud hero, who stands ready to slay those piles of walking bones. Alas, he can't fight everywhere, so if things get truly desperate, you could offer them your treasure to get some relief.

The ivory invaders want somewhere to call their own to live out their death in peace, and they have their eye sockets on you! Will you hold out, or will your home become the retirement village of the damned...?

Bad Bones is a game in which you must survive an invasion of ever more numerous and dangerous skeletons. The invasion cannot be defeated, so you must outlast your opponents to win the day. At your disposal are a range of weapons that defeat, slow, or even deflect the skeletons towards the other players. The game ends when one player's tower or village is wiped out.

A game turn takes place in four phases:

1] Hero Movement and Combat: Move your hero and eliminate the skeletons from the destination square.
2) Trap Placement: Place or remove traps on your personal board.
3) Skeletons Move: Move the skeletons forward, damaging your tower or your village if they move far enough.
4) Skeletons Spawn: Place new skeletons among the streams and on the edges of the player boards.

Each phase happens simultaneously for all players on their own player board, which means a game with up to six players can take only thirty minutes. Multiple copies of the game can be combined to play with as many players as you have space for, and the game can also be played solo. The rules are simple to explain and understand, with several strategic variations for experts.