Science Fiction

Star Trek: Tribble Match!

Star Trek: Tribble Match can be played like a regular memory game, with players flipping over two tiles at a time in search of a match, which allows them to claim the tiles. Whoever collects the most tiles wins.

Alternatively, you can play with tribble rules, with players trying to collect the fewest tribbles from the tiles that they pick up.

Star Wars Unlimited: Intro Battle - Hoth

Jump into the fray and learn to play the STAR WARS: Unlimited trading card game with Intro Battle: Hoth! Discover this unique, board game-like learning experience for those new to trading card games by reenacting the iconic Battle of Hoth.

Will you choose the Darth Vader Leader and his invading Imperial army, or Leader Leia Organa and her entrenched Rebel forces?

This two-player introductory experience is the perfect entry point into the game, no matter how much experience you have with other trading card games. Everything in the box is carefully curated to ensure that your first game goes as smoothly as possible, all so you and a friend can focus on learning the rules and having fun while doing so.

As you may expect from the name, the theme of this Intro Battle is the iconic Battle of Hoth, where the entrenched Rebel forces fight to defend Echo Base from the invading Imperials.

In addition to being pre-built, each deck is also ordered in a specific way to help you learn how to play the game. When you first start out, you won’t shuffle these decks; instead, you and your opponent follow along with a video tutorial created specifically for this Intro Battle, which you can access via either a URL or a QR code printed in the rulebook. This video walks you through the first few turns of your introductory game before setting you loose to make your own tactical decisions.

Naturally, if you’d prefer to learn by reading the rulebook, you can do so that way as well! It contains everything you need to know about how to play the game, including handy reference pages that can help you keep track down common rules on the fly.

It’s not just the decks that are designed to help you learn; even the game board is built for this purpose! Star Wars: Unlimited has a number of different play zones that see use throughout the game, most notably the ground arena, the space arena, and each player’s resource area. The game board in Intro Battle: Hoth clearly lays out each of these zones for you, along with brief reminders to help you facilitate your game. (Even once you’ve learned how to play the game, you’ll want to keep using the board just so you can enjoy the stunning Hoth-themed artwork!)

And there you have it! That’s everything you need to know about Intro Battle: Hoth. With just this box, you can dive into the endless possibilities of Star Wars: Unlimited and learn the game in an unforgettable first battle. Good luck, and have fun!

Age of Galaxy (Second Edition)

Age of Galaxy is a strategic 4X game that places you in control of an interstellar alliance consisting of three factions with unique powers. You can explore systems, colonize planets, research technologies, build galactic cruisers, and much more. You have many potential paths to victory based on how your factions work together and the main ideology of your alliance. The five ideologies:

Supporters of Science commit themselves to lifelong research on new technologies, convinced that knowledge is the only way forward.
Upholders of Militarism are merciless aggressors who conquer by might, regarding wars as a means to an end.
Keen adopters of Diplomacy prioritize relations between factions, acting tactfully while competing to become the head of the Congress.
Factions that value Industrialism undertake ambitious construction schemes to turn planets into highly-developed cities and industrial complexes.
As for factions that advocate Culturalism, they take pride in cultivating spiritual and cultural growth, always curious about the insights the mysterious "relics" might offer.

Faction cards can be played in multiple ways, with players either integrating them into their empire or sacrificing them for one-time benefits through agreements. More than thirty factions are included in the game.

This second edition of Age of Galaxy introduces an enhanced solo mode, new graphic design, and improved components to enrich the gameplay experience.

Martian Dice

Your mission, Martians, is to swoop down on the pathetic denizens of the primitive planet Earth and scoop up as many of the inhabitants as you can manage. We are interested in samples of the chicken, cow, and human populations so that we can determine which of them is actually in charge. The Earthlings might manage to put up a feeble defense, but surely nothing that a small taste of your death rays can't handle. Make Mars proud – be the first Martian to fill your abduction quota!

In Martian Dice, you roll thirteen custom dice in an effort to set aside ("abduct") humans, chickens, and cows. With each roll, you must first set aside any tanks, representing the human military coming to fend off your alien invasion, then you may choose one type of die to set aside as well — one type of earthlings to abduct, or death rays to combat the military. At the end of your turn, if you have at least as many death rays as tanks, then you may abduct the earthlings you've been setting aside. You can't pick any type of Earthling twice in one turn, but if you manage to abduct at least one of each, you'll score a bonus!

With each roll you will ask yourself, do you feel lucky?

Grand Central Skyport

In Grand Central Skyport, you want to efficiently operate your airship station and attract the most prestigious tycoons to your city. During the game, you attract new airships to your skyport, and each airship has a color and an initial slotting movement. Try to maneuver your airships to group them by color so that they stack to score increasingly more points. Unfortunately, with each new ship entering your station, its movement will trigger the rearranging of previously placed airships, so ideally you can race other skyport owners around a central rondel to choose the incoming airships that are best for you.

Drafting tycoons to your skyport will bring unique advantages in manipulating your docked airships, as well as additional scoring opportunities at the end of the game.

Do you have the operational skills to handle the airships arriving at your station as efficiently as possible? If so, you may very well crown yours the grand central skyport.