Decades: The 1920's

Gatsby

Welcome to the Roaring Twenties! Gatsby is a two-player game in which you take on the role of either Dorothy Williams or James Miller, competing to spread their influence and draw the attention of the great Jay Gatsby.

On the board are three locations, each offering different opportunities to get character tiles: the cabaret, the finance center, and the racetrack. To claim these characters, each player will take turns moving the action marker on one of the four action spaces — but not the one just taken by the opponent — then activating it.

These actions let you place two influence tokens on one or two locations, allowing you to claim characters in different ways, depending on the location. In the cabaret, your tokens must form a continuous line from one side of the board to the opposite side or cover the four-star icons at the same time. In the finance center, influence lets you climb up the track. In the racetrack, your tokens are placed in races, trying to be the player with the most tokens on that race line when it's filled.

On all three locations, some special spaces on the board grant bonuses when you place a token on them: swapping two tokens on the board, forcing your opponent to take a specific action, or gaining a special action tile!

A player wins immediately if they control three characters of the same color or one character of each of the five colors. If all character tiles from a single location have been claimed before one of these conditions is met, the player with the most stars on their characters wins.

—description from the publisher

Sleeping Gods: Primeval Peril

It’s 1929. You are Captain Sofi Odessa and her crew lost at sea in a strange world. Aboard the steamship Manticore, you must work together to survive by exploring mysterious islands, battling creatures, and meeting the world’s inhabitants. Along the way, seek out the totems of the gods. Wake the gods and perhaps you’ll be able to return home.

Sleeping Gods: Primeval Peril is a short standalone campaign for one or two players, but will include a variant for playing with 3-4, set in the world of Sleeping Gods and using the same rules.

Primeval Peril is set on a dangerous river that winds through lush jungle. It includes new characters and stories so that nothing from the Sleeping Gods base game is spoiled.

It was first offered as a free print-and-play to all backers of the Sleeping Gods Kickstarter.

This first retail edition is revised and expanded with new stories and quests, streamlined gameplay, and an atlas with new maps.

Rolling Heights

Roll Your Meeples, Build the City.

It's the 1920's and your career as a general contractor is about to take off. You have just started your business in a rapidly expanding city.

In Rolling Heights, players roll workers in the form of meeples. Standing meeples work hard that day and provide special actions and building materials, while face-down meeples provide nothing. You can always push your luck for better rolls, but you might lose valuable materials you need to construct new buildings. Completing buildings gains you prestige, as well as new workers to help you construct even larger buildings, including skyscrapers.

Will you construct the next famous landmark?

—description from the publisher

Museum: Pictura

Museum: Pictura is a standalone set collection game for 2-4 players by Olivier Melison and Eric Dubus, in which you take on the role of an aspiring curator in an art museum.

Set in the roaring 20’s, the game is gorgeously illustrated in art deco style by French artist Loïc Muzy, while the 180 paintings featured in the game have been individually brought to life by Ekaterina Varlamov.

Your goal is to create collections of some of History’s most iconic works of art. To do so, you will be acquiring Painting cards and exhibiting them into your Museum, represented by your player board, to create Collections. These Collection can be based either on the painting’s Period (ranging from the Renaissance period all the way to Impressionism), or its Domain (Historical, Landscape, Mythological…). The Collections you create will earn you Prestige points, and the player with the most Prestige at the end of the game wins.

During play, you will have to deal with the changing trends of the art world, acquiring and exhibiting Paintings depending on what is currently in highest demand. Exhibiting Paintings of the types that are currently in fashion will gain you additional points!

As your Collections grow, you will be able to open them briefly to the public with a Temporary Exhibition, which allows you to immediately score that Collection’s value and obtain special bonuses for the rest of the game. But beware, your visitors will quickly grow tired of seeing the same types of Collection again and again, so timing your exhibitions correctly is essential!

Museum: Pictura brings exciting new mechanisms and strategies to the table, while maintaining a strong family connection to its predecessor.

-description from publisher