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Codenames: Harry Potter

Codenames: Harry Potter features the gameplay from Codenames Duet, with players working together to reveal all the right cards before they run out of time or summon Lord Voldemort or another dark wizard.

The cards that players need to guess feature a word or phrase on one side and an image on the other.

Sunken Sailor

Sunken Sailor is a game of deceit, sailor stories and skillful drawing. Each player is a sailor, but only one is the Sunken Sailor - can you figure out who? Sailors collectively draw an object that recounts a rowdy adventure you all shared. BUT there is a sailor among you that cannot recall the adventure and doesn't know what is being drawn - that is the Sunken Sailor. The Sunken Sailor wants to keep their identity from the other sailors and to try to piece together what everyone is drawing. Sailors win if they can figure out who the Sunken Sailor is. The Sunken Sailor wins if he or she can go undetected or figure out what is being drawn.

Werewolves of Miller's Hollow

Werewolves of Miller's Hollow is a game that takes place in a small village which is haunted by werewolves. Each player is secretly assigned a role - Werewolf, Ordinary Townsfolk, or special character such as The Sheriff, The Hunter, the Witch, the Little Girl, The Fortune Teller and so on... There is also a Moderator player who controls the flow of the game. The game alternates between night and day phases. At night, the Werewolves secretly choose a Villager to kill. During the day, the Villager who was killed is revealed and is out of the game. The remaining Villagers (normal and special villagers alike) then deliberate and vote on a player they suspect is a Werewolf, helped (or hindered) by the clues the special characters add to the general deliberation. The chosen player is "lynched", reveals his/her role and is out of the game. Werewolf is a social game that requires no equipment to play, and can accommodate almost any large group of players.

The Werewolves of Miller's Hollow/les Loups-Garous de Thiercelieux/Die Werwölfe von Düsterwald is a published version arranged by Hervé Marly and Philippe des Pallières and published by Lui-même, 2001 for 8-23 players. This has been nominated for the 2003 Spiel des Jahres award.

Werewolves of Miller's Hollow is a separate game from Werewolf, and was split from that entry at the request of Asmodee.

Hunt for the Ring

In Hunt for the Ring, one player takes the role of Frodo and his companions, who are journeying from the Shire to Rivendell, while up to four other players represent the Nazgûl who are trying to hunt down the hobbits. While traveling, Frodo and others must resist being corrupted by the Ring that he wears.

Hunt for the Ring is a hidden movement game played in two chapters, with each chapter being played on a different game board. In the first chapter, the Frodo player attempts to move from the Shire to Bree, gaining corruption points if they fail to do so after sixteen turns. If the Frodo player succeeds, they can either record their exit point (and other game details) to play the second chapter at a later time, or they can continue immediately, with the second chapter having the Frodo player move from Bree to Rivendell. In this chapter, the Frodo player doesn't control the hobbits directly, but instead draws cards from a journey deck, with each card showing one of many paths to Rivendell.