Abstract Strategy

Leaders

What is the secret of this kingdom, where peace has reigned for thousands of years? Every spring, aspiring rulers recruit four allies and face off in unusual duels. No armies, no blood: the first to capture their rival wins. Your time has come. Tactical thinking, daring, and strategy will distinguish the true Leaders!

Create a team of unique Champions in order to defeat the opposing Leader! To win, either position two of your champions next to your opponent’s Leader to capture them, or skillfully maneuver so the opponent’s Leader is surrounded, leaving no adjacent empty spaces.

Aspens

Aspens is a quick-playing strategy board game for two players, where you harness the wind and sun and carefully balance growth with expansion to outgrow and outwit your loved ones.

In Aspens, players compete to grow the largest forest on a shared board - having to balance how much they invest in building their "engine" to increase the odds of generating trees on future turns, with the pressure of needing to expand to claim territory and ultimately be crowned the winner.

Players start by seeding and growing a forest space adjacent to each water tile. This is where players determine their initial strategy and appetite for risk. Then play begins.

On your turn, you roll the sun die, and BOTH players generate trees for spaces they have grown tall enough to capture the sun. Then you roll the wind die, determining which directions you can grow outward in. The active player then plants their trees, balancing between growing existing spaces UP with more trees, or expanding OUTWARD from their forests, following the wind. This is the core crux of tough decision making and strategy comes in - balancing future investment with rapid expansion.

Play continues until all spaces are claimed, and the player with the most spaces is crowned the winner!

INK

Ink is an unforgiving medium. However, when mastered with care, its spontaneity and brilliance can create visual effects of astonishing richness.

INK invites you to deploy your talent by creating sumptuous paintings worthy of the greatest collections.

Combining tile placement, resource and hand management, and pattern recognition, Ink challenges players to complete high-value contracts by carefully placing ink tiles to form harmonious patterns. The trick lies in balancing spontaneity with planning, every move you make affects not only your current canvas, but the options you'll have in future turns.

Meteor Shower

Meteor Shower it’s a fresh, fast-paced experience built for players who love smart tactics, unexpected twists, and just a little bit of chaos. Every session is different, thanks to falling meteorites and dynamic strategies that keep everyone guessing (and plotting) until the very last move.

The goal of Meteor Shower is to be the first player to build an unbroken line (curve/polygonal/straight) of meteorites from the starting point to the opposite side of the board. For this purpose, players move the stones available on the game board to the cells they need. Initially, there are no meteorites on the game board, they will fall during the game.

Two gameplay modes:
Quick Play Mode: Finished in about 10 minutes.
Extended Play Mode: Runs 30 minutes or more.

—description from the designer

Rumble Nation

Publisher's summary

Rumble Nation — first released as 天下鳴動 (Tenka Meidou) — is an area control dice game and the 2018 Tokyo Game Market Awards Grand Prize winner.

You are Warlords during the Sengoku Era, the Civil War. Aim for supremacy in Japan by contending for its 11 Castles.
Three dice determine where the soldiers are deployed. Tactic cards are your trump to control the course of the war. Wisdom and luck are your keys for dominance.
Sparks spray from one battle to another, setting the nation on fire. Keep an eye on the reinforcement chains or use them to your benefit and turn defeat into victory.
- Contend for the 11 Castles in the nation.
- Roll the dice to send out soldiers.
- Aim for continuous victory with the reinforcements.