Dice Rolling

Claustrophobia: Furor Sanguinis

Neither human nor demon, the squamata Kartikeya haunts the corridors beneath New Jerusalem, like all lost souls a prisoner there. Marked by Hell, Kartikeya bears within it the bittersweet rage of those who have no side, no caste.

Claustrophobia: Furor Sanguinis is an expansion for Claustrophobia that introduces a three-player variant in which a player controls the squamata warrior Kartikeya. Components include one painted miniature, three new room tiles, a squamata board, one sheet of tokens, and five squamata dice as well as six new scenarios.

From the Asmodee webpage:

This Claustrophobia expansion offers you a new creature which will allow you to discover and play many new scenarios. In each of them, one player will take on the role of Kartikeya, a monstrous squamata opposed to both human and demonic forces.

Claustrophobia: Furor Sanguinis is an expansion for Claustrophobia that introduces 6 new scenarios in a player controls the squamata warrior Kartikeya. Components include one painted miniature, three new room tiles, a squamata board, one sheet of tokens, and five squamata dice as well as six new scenarios.

Please note that the Claustrophobia base game is required to play this game.

CONTENTS
1 Kartikeya painted miniature; 3 room tiles; 1 Squamata board; 1 sheet of tokens; 5 Squamata dice; 1 rulebook with 6 scenarios.

FEATURES
•6 new scenarios.
•1 finely sculpted and painted plastic figurine.
•2 player game with one scenario for 3 players.

SKU: CLAU03
MSRP: $ 34.99 USD
AVAIL: November 2014

Roll for the Galaxy

Game description from the publisher:

Roll for the Galaxy is a dice game of building space empires for 2-5 players. Your dice represent your populace, whom you direct to develop new technologies, settle worlds, and ship goods. The player who best manages his workers and builds the most prosperous empire wins!

This dice version of Race for the Galaxy takes players on a new journey through the Galaxy, but with the feel of the original game.

Machi Koro

Welcome to the city of Machi Koro. You've just been elected Mayor. Congrats! Unfortunately the citizens have some pretty big demands: jobs, a theme park, a couple of cheese factories and maybe even a radio tower. A tough proposition since the city currently consists of a wheat field, a bakery and a single die.

Armed only with your trusty die and a dream, you must grow Machi Koro into the largest city in the region. You will need to collect income from developments, build public works, and steal from your neighbors' coffers. Just make sure they aren't doing the same to you!

Machi Koro is a fast-paced game for 2-4 players. Each player wants to develop the city on his own terms in order to complete all of the landmarks under construction faster than his rivals. On his turn, each player rolls one or two dice. If the sum of the dice rolled matches the number of a building that a player owns, he gets the effect of that building; in some cases opponents will also benefit from your die (just as you can benefit from theirs). Then, with money in hand a player can build a landmark or a new building, ideally adding to the wealth of his city on future turns. The first player to construct all of his landmarks first wins!

Doge Ship

Venice, five centuries ago – In order to celebrate the glory of Venice, the Doge, the maximum authority of the Republic, ordered the construction of a new state ship.

In The Doge Ship, the players play the role of the most skilled shipbuilders of Venice who are called by the Doge to cooperate on the construction of the new ship. Each player has to build parts of the Ship in order to earn victory points, but also Gondolas to get money, and Barriers for the protection of the shipyard and the city. The task is not easy: At the beginning of each round, the cost of the actions might change, as well as the demands of the Doge. When the construction of the ship is finished, only one will be the winner and will gain the favour of the Doge.

In this game players have to manage their five actions per round competing with other players on these available. Players can work on a part of the Doge Ship to gain VP, on Gondolas to make money, or on Barriers to protect Venice from High Water effects and save their shipyard. Manage money is fundamental as all materials costs something. The game ends when the Doge Ship is complete.

Ancient Terrible Things

In Ancient Terrible Things, a pulp horror adventure game for 2-4 players, you play the role of an intrepid adventurer, exploring a dark jungle river. Each turn you must travel to a Fateful Location, face an Ominous Encounter, and attempt to unlock its Ancient Secrets. If you succeed (using a combination of dice, tokens and cards), you add the Secrets to your score; if you fail, you unleash a Terrible Thing, which counts against your score at the end of the game. The object of the game is to be the player with the most Ancient Secrets when the game ends at the Unspeakable Event.

Game play involves rolling dice to achieve combinations: runs, pairs, three or more of a kind, and single die showing a particular number or higher. Dice combos are used to overcome Encounter cards that are worth points at the end of the game and to acquire resource tokens: Focus, Courage, Treasure and Feat.

Focus tokens are used to re-roll individual Focus dice.
Courage tokens are spent to overcome an Encounter, before rolling your dice.
Treasure tokens are spent on Swag cards from the Trading Post,which give you a permanent game effect.
Feat tokens are spent to play Feat cards from your hand, which allow for one-shot effects.