Pattern Recognition

Stoner Loonacy

Stoner Loonacy is a rapid fire card game in which players race to be the first to empty their hand by matching one of two images on each card in their hand with the images on the face-up piles in front of them. The number of piles varies depending on the number of players, and if players ever reach a moment in which no one can play, everyone draws a card and adds it to their hand at the same time, then the game play resumes.

Lagoonies

In a mysterious lake, shimmering gloop spirits are causing mischief, leaving even the fierce octopus to swirl its long tentacles in the water in frustration.

In Lagoonies, the players are bold and clever ghost hunters who must dive into this underwater world to collect as many gloop spirits as possible — but this is easier said than done as the spirits are confusingly similar, and where once you saw a globe spirit, a dive in the same spot might now reveal a worm spirit instead. Bring a good eye and fast hand to this ghost hunt!

Note: This is a protected game (due to fragility of contents) and requires a membership to play.

Anomia

Anomia plays off the fact that our minds are positively brimming with all sorts of random information: things to eat, pop songs, websites, etc... Sure, under normal circumstances, it's easy to give an example of a frozen food or a dog breed, but you'll find that your brain works a little differently under pressure!

To play, draw and reveal a card from the center pile. Does the symbol on your card match one on another player's card? If so, you must quickly face-off with the other player by giving an example of the person, place, or thing on his card before he can do the same for yours. If you blurt out a correct answer first, you win his card and the drawing continues.

Sounds simple, right? Wrong! Wild cards allow unlike symbols to match, increasing the number of things to which you must pay attention. Cascading face-offs can occur when you hand over a lost card, thereby revealing a new top card on your play pile.

Zendo

Zendo is a game of inductive logic in which one player, the Master, creates a rule that the rest of the players, as Students, try to figure out by building and studying configurations of the game pieces. The first student to correctly guess the rule wins.

Inspired by Eleusis, Zendo uses Looney Pyramids but was released as a standalone game in July 2003. In 2017, a version of Zendo was released that had only one size of pyramid but added blocks and wedges. It also includes an optional system of cards for generating the Master's rule, useful for novice players who are not yet comfortable making their own rules.

Stones of Fate

You hold in your hands the Stones of Fate. Before you, hidden from your view, are the cards that will determine your destiny. Armed with your skill, memory, and a bit of luck, you move your stones and trigger powers in the cards. You will bring fortune for yourself and tragedy to your foes.

In the game Stones of Fate, you have three actions from which to choose:

Peek at a card
Move a stone
Flip a card

Use these actions wisely to strategically position your stones and flip the cards to activate them at just the right time and you can win the card and the points that come with it. Take advantage of special effects on cards that are triggered when you win or flip to give yourself and advantage or to thwart your opponents' plans.