Card Game

Me Booty!

A ship full of scallywags and a hold full of loot... it’s time to divvy up the booty. Keep an eye on the crew though, because everyone knows pirates be cheaters! Try to keep the best loot for yourself while giving the worst to your mates! Once all pirates have five treasures, the pirate with the most valuable loot wins.

Me Booty! is a card game for 3 to 6 scallywags. On your turn you must decide to take treasure for yourself, give it to another pirate, or use some sneaky back-stabbing to sabotage your mates.

Funny Friends

Each player plays a character who starts the game as a teenager and then must choose the cards that will make his life take shape. He can repeat a school year and get new friends, start smoking, take part in a Bible discussion group and have his first sexual intercourse during Oktoberfest – all very realistic. Every event in the life of a character has some effect on his main characteristics - tobacco addiction, alcohol addiction, drug addiction, wealth, health, sadness, spirituality and wisdom. Excess comes at a price, though, and when a characteristic gets too high, it cancels another one – if you smoke too much, you get thin; if you get too fat, you must stop drinking; if you drink too much you lose your wisdom, and so on – once more, very realistic. During game, you can get friends, and often more, with other player’s characters. This is an important feature in the game, since what happens to you usually affects, in good or bad, your friends, and this is one of the main interaction aspects of the game.

Description from Bruno Faidutti's ideal game library.

Lupusburg

A brief description from BGN's own Andrea "Liga" Ligabue (Boardgame News):

This game is the sequel to Lupus in Tabula; the Tabula inhabitants have moved into the city, but there is a little problem—the werewolves have moved there, too! This game keeps the theme and part of the mechanism of the famous party-game precursor, but this time it's for 3-8 players. Note that Lupusburg isn't an expansion, although it is possible to combine parts of the two games.

Hanamikoji

Welcome to the most well-known geisha street in the old capital, Hanamikoji. Geisha — the graceful women elegantly mastering in art, music, dance, and a variety of artistic performances after years of training — are greatly respected and adored. Geisha may be translated to "artist" and they dance, sing and entertain everyone.

In Hanamikoji, two players compete to earn the favors of the seven geisha masters by collecting the performance items with which they excel. With careful speculation and sometimes a few bold moves, you may earn the essential items by giving away the less critical ones. Can you outsmart your opponent and win the most favors of the geisha?

Not Alone

It is the 25th century. You are a member of an intergalactic expedition shipwrecked on a mysterious planet named Artemia. While waiting for the rescue ship, you begin to explore the planet but an alien entity picks up your scent and begins to hunt you. You are NOT ALONE! Will you survive the dangers of Artemia?

NOT ALONE is an asymmetrical card game, in which one player (the Creature) plays against the stranded explorers (the Hunted).

If you play as one of the Hunted, you will explore Artemia using Place cards. By playing these and Survival cards, you try to avoid, confuse or distract the Creature until help arrives.

If you play as the Creature, you will stalk and pursue the shipwrecked survivors. By playing your Hunt cards and using the mysterious powers of Artemia, you try to wear down the Hunted and assimilate them to the planet forever.

NOT ALONE is a immersive, thematic card game, where you use guessing, bluffing, hand management, and just a pinch of deck-building to achieve your goal, which is survival for the Hunted... or total assimilation for the Creature!