Dice Rolling

Dark Seas

Game description from the publisher:

Build a pirate empire in the uncharted Plunder Islands of the Cairribbi— er, Carebbe— er, near the Gulf of Mexico! Seize your destiny of buccaneerrific awesomeness, and gather hordes of pirates, hoards of doubloons, ever greater infamy, and (of course) ever more treasure!

Dark Seas is a dicey island-building game. Each player plots out his own plundering route, filling its ports with docks, hideouts, and shady sea-faring characters. Players sail their ships around their islands, building their reputation by recruiting pirates, gathering doubloons, and acquiring treasure and infamy. Whoever amasses the greatest reputation wins!

Champions of Midgard

Champions of Midgard (formerly Defenders of Nidaros) is a middleweight, Viking-themed, worker placement game with dice rolling in which players are leaders of Viking clans who have traveled to an embattled Viking harbor town to help defend it against the threat of trolls, draugr, and other mythological Norse beasts. By defeating these epic creatures, players gain glory and the favor of the gods. When the game ends, the player who has earned the most glory earns the title of Jarl and is recognized as a champion of Midgard!

Placing workers allows for the collection of resources and warriors, which players may then send on journeys to neighboring villages or across the sea to defeat monsters and gain the glory they need for victory. Resources are used to to carve runes, build ships, and feed your followers. Viking warriors (custom dice) do battle with the myriad enemies the town faces.

LOKA: A Game of Elemental Strategy

LOKA is a fantastically sculpted Chess sets and a brand new take on playing Chess, brought to you by Alessio Cavatore's River Horse and published by Mantic Games.

LOKA is played with fantasy-inspired Chess pieces, each evoking the powerful imagery of one of the four elements.

From the kickstarter page 'At its heart, LOKA uses the rules of Chess, and Alessio has some significant twists in mind in the form of new mechanics:

Choose your army - Each player get to choose which pieces they put onto the board, meaning both players command different armies on the battlefield – do you field a small but elite force with three Queens, or do you go for a mass horde of Pawns?

Fantasy Scenery – Change the shape of the battlefield with movement blocking terrain that alters the path you’ll take into combat.

Dice Driven Combat – a simple and elegant system using eight sided dice adds some unpredictability to combat, placing extra emphasis on strategy and positioning as pieces build in power with support from their comrades."

PBL Robots

Pro Bionics League Robots (PBL ROBOTS) is a card & dice rolling game for two players (variant rules for multiplayer, expansions to support multi-player and other game variations are also in the works) who draft and build decks to build up (upgrade) a super powered robot while blasting apart their opponent's robot. Once you blow off all 4 limbs (head, left arm, right arm, legs) of the opposing robot, you win the game. A unique stacking mechanic makes building your robot visually appealing and functions as an important part of the gameplay. Attacks and defenses are determined by die rolls. Years of playtesting with multiple teams across the country (Maine, Minnesota, Wisconsin and North Dakota) has developed the game into a highly competitive format that is appealing for hardcore gamers and still very fun for the casual gamer. Rule variations support new players and tournament rules for more hardcore players.

Obstgarten: Das Memospiel

Publisher website: "Watch out! The cheeky raven wants to snatch lots of tidbits. Try to save all the fruit by turning over fruit tiles that match the color on the die. The aim of the game is to collect the fruit before the raven snatches everything. A co-operative memory game for 2-4 players ages 3 to 99. Includes a competitive variation."

A co-operative memory game in which players collect fruit
before the raven can take it. Fruit tiles lie face-down on a path. Each turn you roll a die and try to find the two tokens that match the color on the die. If you roll the raven symbol, it hops one space down the path, eating whatever it lands on. Save more fruit than the raven eats, and you win.