Science Fiction

Weather Machine

“Natural disasters will soon be a thing of the past!” proclaimed Professor Sêni Lativ, Project Chief of Meteorological Manipulation at Lightning Technologies. Tests of his new invention, the Weather Machine, showed positive results. Visions of quelling floods, subduing cyclones, and ending droughts made him smile.

In Weather Machine, you are scientists on Prof. Lativ’s team, tampering with local weather: adjusting rainfall for farms, maintaining wind and clear skies for ecological energy sources, and tweaking the temperature for resorts and sporting events. The prototype is quite effective so far; however, a pattern has emerged, revealing a worrying side effect: Each use of the Weather Machine also alters the conditions elsewhere on the planet — a “butterfly effect”.

"We must build a new prototype,” he announces as the agents shoot him sidelong glances; “…but this time we’re going to get it right.” The agents silently give a single, crisp nod of confirmation. “The government is funding this, and we will succeed.” As Prof. Lativ explains the plan, the need to secure suppliers for sufficient bots and chemicals is clear. In addition to the materials, time is of the essence; you must be focused and efficient to have any hope of reining this growing global terror, Earth’s atmosphere before conditions are too harsh for Homo sapiens and other species.

Note: The solo mode is NOT included in the base game's box. It is part of Weather Machine: Upgrade Pack.

Beyond the Sun

Beyond the Sun is a space civilization game in which players collectively decide the technological progress of humankind at the dawn of the Spacefaring Era, while competing against each other to be the leading faction in economic development, science, and galactic influence.

The game is played over a variable number of rounds until a number of game-end achievements are collectively claimed by the players. The winner is the faction with the most victory points, which are obtained by researching technologies, improving their economy, controlling and colonizing systems, and completing various achievements and events throughout the game.

On a turn, a player moves their action pawn to an empty action space, then takes that action. They then conduct their production phase, either producing ore, growing their population, or trading one of those resources for another. Finally, they can claim up to one achievement, if possible.

As players take actions, they research new technologies that come in four levels. Each technology is one of four types (scientific, economic, military, commercial), and higher-level technologies must match one of the types of tech that lead into it. Thus, players create their own technology tree in each game, using these actions to increase their military strength, to jump to different habitable exoplanetary systems, to colonize those systems, to boost their resource production, to develop android tech that allows growth without population, and more.

Solar Sphere

The human race has exhausted all the energy available on planet Earth. If they are to advance into an intergalactic civilisation they must harness the power of a solar system. They must build a dyson sphere.

Solar Sphere is a dice placement/manipulation game with elements of engine building, resource management, and set collection. Set hundreds of years in the future in a time when competition will move mankind forward, but when collaboration is also sometimes necessary. In Solar Sphere, each player commands a mothership. Their primary task is to build a dyson sphere. But, with crew to hire and aliens attacking the sphere, there are many other ways to earn prestige and become the saviour of mankind.

In this dice placement game, players can manipulate their dice using drones. However, players have a limited supply of drones, which are also used to upgrade dice placement spots or to support in fights against aliens. Players can always recycle used drones to get them back into their supply. Or, spend them for instant benefits.

Players simultaneously start the turn by rolling their dice. Dice act as spacecraft and are sent, in payer order, to locations to gather resources, build the dyson sphere, build or recycle drones, upgrade worker spots, hire crew, and fight off aliens.

Crew come with their own unique benefits that will help players in a variety of areas. Chain crew abilities together to build a good engine, and retire them for extra benefits. Making space for new crew members.

As the game progresses, more aliens will arrive to defend a sun that they also need. Fight them off alone, or join forces with other players and share the rewards. However, if no one takes on the rebellious aliens, then you all lose points.

Solar Sphere combines a combination of mechanisms with a powerful theme to bring players an immersive experience.

—description from the designer

Planet B

At some point in the not-so-distant future, we humans had to look for a new place to live. Just when we thought we'd have to settle for Mars, we suddenly discovered a new planet, one we lovingly christened "Planet B". It was a second chance for humanity, and of course we were determined to do everything right this time because as everyone knows, we humans learn very well from our mistakes...

In Planet B, you slip into the role of corrupt governors. You make crooked deals with corporations to advance your own interests. You build your city, let the population work for you, rise in the favor of political factions, or control the news. Of course, all of this comes at a price — and by the time you're vying for the presidency, you'll want potential voters to be on your side. In the end, as always, only one thing counts: Who has managed to pocket the most government money?

•••

Irgendwann in einer nicht mehr so weit entfernten Zukunft, mussten wir Menschen uns ein neuen Lebensraum suchen. Gerade als wir dachten, uns mit dem Mars zufrieden geben zu müssen, entdeckten wir plötzlich einen neuen Planeten - wir tauften ihn liebevoll Planet B.

Dort sollten wir also eine zweite Chance bekommen. Und natürlich hatten wir fest vor, diesmal alles richtig zu machen. Denn wie jeder weiß, lernen wir Menschen sehr gut aus unseren Fehlern...

In Planet B schlüpft ihr in die Rolle korrupter Gouverneurinnen. Ihr schließt krumme Deals mit Konzernen ab, um eure eigenen Interessen durchzusetzen. Ihr baut eure Stadt auf und lasst die Bevölkerung für euch arbeiten, steigt in der Gunst politischer Fraktionen auf oder kontrolliert die Nachrichten.

Natürlich hat das alles seinen Preis - spätestens, wenn ihr um die Präsidentschaft wetteifert, wollt ihr eure potenziellen Wähler auf eurer Seite wissen. Am Ende zählt wie immer nur eins: wer hat es geschafft, die meisten Staatsgelder in die eigene Tasche zu stecken?

—description from the publisher

Council of Shadows

It's the year 2200. We're on the edge of the known universe, and a race for a seat on the mighty Council of Shadows is in full swing, with four civilizations vying for admission. Only those who provide more energy to the council each turn and outdo themselves will be successful.

In Council of Shadows, you take on the role of one of these four civilizations, secure the strongest actions, take control of important areas, and be the first to make three quantum leaps. This is how you win the race for planets and raw materials and become part of the Council of Shadows!

—description from the publisher