Science Fiction

Beyond the Stars: Alpha

Beyond the Stars is a quick drafting game about exploring the galaxy. Amass your crew, gather resources, make discoveries, make contact with civilizations, fight monsters and face the unknown.
The game is meant to be played with 3-4 players and the goal is to acquire the most points by the end of the game. Every Crew Card will have a “play” rule set and a “keep” rule set. The “play” rule set will be relevant for rounds while the “keep” rule set will only come into play at the end of the game when calculating final points. The winner of the game is the player with the highest points after "play" and "keep" points are totaled.

—description from the designer

Red Rising

Enter the futuristic universe of Red Rising, based on the book series by Pierce Brown featuring a dystopian society divided into fourteen castes. You represent a house attempting to rise to power as you piece together an assortment of followers (represented by your hand of cards). Will you break the chains of the Society or embrace the dominance of the Golds?

Red Rising is a hand-management, combo-building game for 1-6 players (45-60 minute playing time). You start with a hand of 5 cards, and on your turn you will deploy 1 of those cards to a location on the board, activating that card’s deploy benefit. You will then gain the top card from another location (face up) or the deck (face down), gaining that locations benefit and adding the card to your hand as you enhance your end-game point total. If at any point you’re really happy with your hand, you can instead use your turn to reveal a card from the top of the deck and place it on a location to gain that location’s benefit.

—description from the publisher

Spaceteam

Spaceteam is a fast-paced, cooperative shouting card game in which you race to repair your malfunctioning spaceship.

Your goal is to ensure that all ship systems are functioning properly before time runs out. Each player must deal with the various malfunctions in their sector by flipping cards from the malfunction deck in front of them, and fixing the ship's systems. You'll have an arsenal of disorganized space tools spread among all players' hands, but finding the right tools can be harder than you think, especially when your Spaceteam is franticly worrying about malfunctions in their own sector. If that wasn’t hard enough, you’ll also have to deal with complications such as wormholes and asteroid fields, which require the coordination of the entire Spaceteam. There are no turns; everyone plays and shouts at the same time. Victory is achieved if enough malfunctions are corrected to reveal the 6 hidden System-Go Cards before time is up.

Influentia

The Year 2077. Four families of identical lineage; a country, Italy, the setting to this scene, and an ancient conflict perpetuated in time. Northern Italy is now a battlefield where megacorporations fight to control the main sources of power.

Perhaps you can influence the netrunners of Bologna or control the cyber traffic of implants through the technosurgeons of Pisa. It won’t be easy, but you have to beat rival families to reach the top. Your future is at stake.

Influentia is a card game based on classic trick-taking card games. In each trick, players play one of their Resource Cards. The winner of the trick may choose one of the City Cards from among those available or the Resource Card that was just played by another player. The other players keep the cards they played as these will allow them to activate a variety of effects once they have two identical Symbols. After three rounds, the player who has won the most victory points wins the game.

Año 2077. Cuatro familias de idéntico linaje; un país, Italia, lugar de nuestra escena, y un antiguo conflicto perpetuado en el tiempo. El norte de Italia es ahora mismo un campo de batalla donde las megacorporaciones intentan controlar las principales fuentes de poder.

Quizás puedas influir con tus créditos sobre los netrunners de Bologna o controlar el tráfico de implantes cibernéticos mediante los tecnomédicos de Pisa. No será fácil, pero debes hacerlo mejor que el resto de familias rivales para llegar a lo más alto. Vuestro futuro está en juego.

Influentia es un juego de cartas basado en los juegos clásicos de bazas. En cada baza, los jugadores jugarán una de sus cartas de Recurso. El ganador de la baza podrá elegir una de las cartas de Ciudad de entre las disponibles o la carta de Recurso que acaba de jugar otro jugador. Los demás jugadores conservarán sus cartas jugadas ya que estas les permitirán activar diversos efectos en cuanto reúnan dos símbolos idénticos. Tras 3 rondas, ganará aquel jugador que haya conseguido más puntos de victoria.

-description from publisher

Steampunk Rally

Steampunk Rally is a strategy game that incorporates steampunk as more than just a bit of chrome. Using a unique dice-placement mechanism, players take on the roles of famous inventors from the turn of the last century like Nikola Tesla and Marie Curie, constructing fantastical contraptions that make use of steam, heat and electricity in an attempt to win a no-holds-barred race through the Swiss alps.

Each round starts with a card draft in which players carefully select machine parts to add to their invention and one-shot boost cards to aid them or hinder opponents. Players also have the option of discarding drafted cards for dice or cogs to power their invention, but they must make this tricky choice when each card is drafted.

Then, after venting dice to revitalize their machines, players roll their dice and use them to activate machine parts which provide things like movement, shielding, and additional dice with which to activate more parts. Driving through terrain causes damage, and if a player's damage gauge ends up in the red at the end of the turn, they must lose parts from their invention. These will need to be replaced in the draft phase, constantly forcing players to discover new synergies.