party

Ultimate Werewolf: Deluxe Edition

Ultimate Werewolf is an interactive game of deduction for two teams: Villagers and Werewolves. The Villagers don't know who the Werewolves are, and the Werewolves are trying to remain undiscovered while they slowly eliminate the Villagers one at a time. A Moderator (who isn't on a team) runs the game.

Ultimate Werewolf takes place over a series of game days and nights. Each day, the players discuss who among them is a Werewolf and vote out a player. Each night, the Werewolves choose a player to eliminate, while the Seer learns whether one player is a Werewolf or not. The game is over when either all the Villagers or all the Werewolves are eliminated.

Ultimate Werewolf: Deluxe Edition features all new artwork, a great new design, totally rewritten and more comprehensive rules, and an even better moderator scorepad. What's more, it supports more players than ever: 75 of your closest friends can converge on one or more villages using the components in this box.

Bubble Talk

In the party game Bubble Talk, the active player each round presents one of 150 images included in the game to the other players; these players then each choose one of the caption cards in their hands, and the active player decides which caption fits the image best, awarding the image card to the player who submitted that caption. Bubble Talk includes 300 different caption cards, with the captions presented in word balloons, aka, "bubble talk".

Adult Mad Libs: The Game

Description from the publisher:

In Adult Mad Libs: The Game, players use the word-filled game cards in their hand combined with the sentence card in play to make the most appropriately inappropriate sentences possible. The funniest sentence by popular vote wins the round, and the first player to win three rounds wins the game.

News@11

News@11 is a recursive storytelling game in which the players are anchors at a news desk or on assignment in a world going weird. The game is played in three rounds — Morning News, News at Noon and Evening Edition — in which the players take turns making up news stories, using elements from the previous rounds, as well as bringing new items in. They have to think on their feet and adapt their news stories to different newscaster roles.

Each round, the players need to adapt the story elements they are given to the news segment they have been assigned. Being assigned a segment helps players build a starting story and in future rounds causes stories to blend and change in interesting ways.

The three recursive rounds are at the core of the experience. Seeing the same news item start out as a relatively simple Home and Beauty segment, then in Sportsball a bit more odd and unbelievable, and finally as a Political where the hilarious chaos peaks adds to the zany nature of the recursion.

The Mind

The Mind is more than just a game. It's an experiment, a journey, a team experience in which you can't exchange information, yet will become one to defeat all the levels of the game.

In more detail, the deck contains cards numbered 1-100, and during the game you try to complete 12, 10, or 8 levels of play with 2, 3, or 4 players. In a level, each player receives a hand of cards equal to the number of the level: one card in level 1, two cards in level 2, etc. Collectively you must play these cards into the center of the table on a single discard pile in ascending order but you cannot communicate with one another in any way as to which cards you hold. You simply stare into one another's eyes, and when you feel the time is right, you play your lowest card. If no one holds a card lower than what you played, great, the game continues! If someone did, all players discard face up all cards lower than what you played, and you lose one life.

You start the game with a number of lives equal to the number of players. Lose all your lives, and you lose the game. You start with one shuriken as well, and if everyone wants to use a shuriken, each player discards their lowest card face up, giving everyone information and getting you closer to completing the level. As you complete levels, you might receive a reward of a shuriken or an extra life. Complete all the levels, and you win!

For an extra challenge, play The Mind in extreme mode with all played cards going onto the stack face down. You don't look at the cards played until the end of a level, losing lives at that time for cards played out of order.